2D Quality and TV out
In my resolution and freshrate of 1152 and 100Hz it's as good as my G400 MAX, very vibrant colors and sharp text. I can't tell the difference. Slightly noticably better than my old Elsa Gladiac Geforce 2 GTS, both in colors and sharpnes.
There are no 2D glitches in Windows XP with most latest drivers.
Just as good as my Elsa Gladiac, maybe a little better? More flicker filtering options though, which results in a sharper and less blurred picture if you turn it a little down on 100Hz TVs. TV out drivers for my Elsa Gladiac (it uses philips 7102 TV encoder) was very unstable, but this card is stable. However there are graphics glitches with both rollcage 1 and 2, so there is still work to be done.
This was in windows 98 SE, as Rollcage 1 don't work and Rollcage 2 is choppy in windows XP.
More on the Quality, I found both my Elsa Gladiac and this card much better than my Matrox G400 MAX, so I guess G400's strong side isn't TV out.
So far I have been unable to resize the TV out picture using TV tool, but I hope it will be remedied soon. However I can make the picture fill the entire screen by choosing PAL (my TV does both NTSC and PAL) and fullscreen with TV Tool, works great for movies, but not for games. When will it be fixed? I fear maybe never.
What where they thinking? Blurrying down the image just to get the edges, no thanks I'd rather play at higher resolution and get much crisper textures and long-range detail. I am glad Quincunx ended with the GeForce 3.
Low T&L Performance_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ width space workaround _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
This is bad, the GeForce 3 Ti 500 was as expensive as a Playstation2 when I bought it but it's T&L power is 1/3rd of it. 18.8M versus 60M. I am aware the 60M is only theoretical and 3D objects polygons share vertices but still this is too low. If manufactorers keep ignoring T&L power, we will not see DOA3/Project Gotham level of detail in a long time.