NVIDIA® Unified Architecture * Unified shader architecture * GigaThreadTM technology * Full support for Microsoft® DirectX® 10 o Geometry shaders o Geometry instancing o Streamed output o Shader Model 4.0 * Full 128-bit floating point precision through the entire rendering pipeline NVIDIA LumenexTM Engine * 16x full screen anti-aliasing * Transparent multisampling and transparent supersampling * 16x angle independent anisotropic filtering * 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing o 32-bit per component floating point texture filtering and blending * Advanced lossless compression algorithms for color, texture, and z-data * Support for normal map compression * Z-cull * Early-Z NVIDIA Quantum EffectsTM Technology * Advanced shader processors architected for physics computation * Simulate and render physics effects on the graphics processor NVIDIA SLITM Technology1 * Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel.Scaling performance and enhance image quality on today's top titles. NVIDIA PureVideoTM HD Technology2 * Dedicated on-chip video processor * High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration * Advanced spatial-temporal de-interlacing * HDCP capable3 * Spatial-Temporal De-Interlacing * Noise Reduction * Edge Enhancement * Bad Edit Correction * Inverse telecine (2:2 and 3:2 pull-down correction) * High-quality scaling * Video color correction * Microsoft® Video Mixing Renderer (VMR) support Advanced Display Functionality* Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x1600 * Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz * Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution * NVIDIA nView® multi-display technology capability * 10-bit display processing Built for Microsoft® Windows VistaTM * Full DirectX 10 support * Dedicated graphics processor powers the new Windows Vista Aero 3D user interface * VMR-based video architecture High Speed Interfaces * Designed for PCI Express® x16 * Designed for high-speed GDDR3 memory Operating Systems * Built for Microsoft Windows Vista * Windows XP/Windows XP 64 * Linux API Support * Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0 * Full OpenGL® support, including OpenGL 2.0