Windows Presentetation Foundation - a huge dissapointment [color=#FF6666]Rant warning.[/color] An [url=http://blogs.labo-dotnet.com/simon/archive/2006/10/06/11250.aspx]Exposé app[/url] as been released for Vista, but they are having trouble and it is very jerky and slow. Linux got this almost instantly on an experimental XGL+Compiz release, and it was super smooth. "Performance: Better performances on multicore configurations (thanks to OpenMP)" http://blogs.labo-dotnet.com/simon/archive/2006/10/06/11250.aspx Dualcore just to tell the GPU to resize a few polygons/3d textures/back buffers?! I thought the GUI and it's contents were floating around in hardaware accellerated heaven. [i]Maybe the WPF is not what I had hoped, lets read on...[/i] "Flip-3D is directly built in the core of the composition engine. It has access to much more features than I have, using public APIs." http://blogs.labo-dotnet.com/simon/archive/2006/10/06/11250.aspx Years of development and [url=http://www.neoseeker.com/Articles/Hardware/Features/winhec2004/3.html]Minority Report hype[/url] and all they got is a small, [url=http://www.neowin.net/forum/index.php?showtopic=519701]mostly useless[/url], Flip-3D feature hard-coded for a secret API. When can programs take advantage of a hardware accellerated GUI? The Windows File Explorer in Vista could have the folders and thumbnails resized by the GPU and save tons and tons of CPU usage, not to mention make the app very responsive. But nooo they soack the GPU with a Pixel Shader 2.0 blur effect around the windows. I'd much rather the GPU be used for resizing and vector operations to make the GUI crisp and snappy, but then Microsoft and Intel wouldn't sell many new PC's. Quarts for OSX has faster Exposé, and it is entirely in software, and an Exposé implementation and windows switching in Kororaa Linux is many times as fast on a twice as slow PC. http://www.youtube.com/watch?v=01twOn7TXsI Microsoft! :angry: